2025年4月6日 星期日

一個關於一個名叫亞歷克斯的男人的故事

 好的,孩子們,安靜下來,聽我給你們講一個關於一個名叫亞歷克斯的男人的故事。他工作非常繁忙,並且學到了一些重要的道理,就像解開一個謎題一樣!

睡前故事一:亞歷克斯漫長的一天和小女孩的驚喜

很久很久以前,有一個非常聰明的男人名叫亞歷克斯,他在一家大工廠裡努力工作。他想讓工廠運轉得非常順暢,但有時感覺就像一團亂麻!有一天,亞歷克斯在工作中遇到了特別棘手的一天。他一直在努力理清頭緒,看著一大堆文件,絞盡腦汁地思考。他太專注了,以至於忘記給他的女兒莎倫打電話,告訴她他不能回家吃晚飯了。

當亞歷克斯終於很晚回到家時,家裡靜悄悄的。他的妻子朱莉給他留了些晚飯。他剛打開微波爐,就聽到一陣輕輕的窸窣聲。是莎倫,他的女兒!儘管已經很晚了,她還是熬夜等著給他看她的成績單。你們猜怎麼著?她得了全A!亞歷克斯為她感到非常驕傲。他給了她一個大大的擁抱和親吻。莎倫甚至整個晚上都坐在窗邊等著,希望能給她的爸爸一個驚喜。儘管亞歷克斯度過了糟糕的一天,莎倫的好消息還是讓他露出了笑容。但他也有點難過,因為他錯過了早點見到她的機會。

睡前故事二:週六的遠足和一隊童子軍

第二天星期六早上,亞歷克斯被他穿著童子軍制服的兒子戴夫叫醒了。戴夫提醒亞歷克斯,他自願幫忙參加一次夜間徒步旅行!亞歷克斯還很困,但戴夫把他從床上拉起來,塞進了汽車。很快,他們到達了一片森林,那裡有一隊十五名童子軍正在等待著。

亞歷克斯發現自己成了負責人!計劃是徒步十英里穿過樹林,到達一個叫做“魔鬼峽谷”的地方。亞歷克斯拿出地圖,帶路出發了。天氣晴朗,小路也很容易辨認。但過了一會兒,亞歷克斯回頭看了一眼。原本緊挨在一起的童子軍隊伍現在拉得很長。有些男孩遠遠地走在了前面,而有些則落在了後面。

睡前故事三:亞歷克斯走到隊尾,發現了赫比

亞歷克斯覺得他最好走到隊伍的最後面,這樣他就能留意所有人,確保沒有人掉隊。他讓第一個男孩羅恩帶頭。但是當亞歷克斯走到隊尾時,他注意到男孩們之間的距離越來越大。尤其是一個男孩,走得很慢,遠遠地落在了所有人後面。

亞歷克斯趕上了這個男孩,問他的名字。“我是赫比,”男孩說。亞歷克斯看得出來,赫比覺得這次徒步旅行相當困難。他走得比所有其他童子軍都慢得多,這使得整個隊伍都分散開來。這就像試圖通過一根在某個地方變得非常狹窄的管道倒水——水的流速只能和最窄的部分一樣快!

睡前故事四:試圖催促和一個“廢品堆”背包

亞歷克斯試圖通過喊“快點!快點!”來讓大家走快點。中間和後面的童子軍開始跑起來,他們的背包顛簸著。但是赫比仍然走得很慢,發出很大的噪音,就像背著一個“廢品堆”一樣。他們無法趕上前面走得快的童子軍。

最後,亞歷克斯讓領隊的羅恩停下來等待。當整個隊伍再次聚集在一起時,亞歷克斯意識到,無論走得快的男孩們跑得多快,整個隊伍的行進速度都只能和赫比一樣。赫比就像一個瓶頸,一個狹窄的部分,減慢了所有人的速度。

睡前故事五:一個聰明的想法——赫比領隊!

亞歷克斯有了一個聰明的想法。他告訴大家保持現在的順序不變,但是這次,由赫比來領隊!其他的男孩都很驚訝。“但他走得最慢啊!”他們說。

亞歷克斯解釋說,這次徒步旅行的目的不是看誰走得最快,而是要作為一個團隊一起到達目的地。所以,赫比開始按照自己的節奏走,所有人都跟在他後面,努力跟上他。亞歷克斯走到隊伍的最後面觀察。你們猜怎麼著?奏效了!大家都保持在一起,沒有出現很大的間隙。

睡前故事六:那個沉重的背包裡有什麼?

即使赫比領隊,隊伍的速度仍然不快。後面的快一些的男孩開始抱怨。這時,亞歷克斯又想到了一個問題。他讓赫比停下來,摘下他的背包。亞歷克斯拿起背包,感覺它重得難以置信!“赫比,這東西重死了!”他驚呼道。

他們打開背包,裡面的東西讓他們大吃一驚!有幾罐蘇打水、意大利麵、一盒巧克力棒、一罐醃黃瓜,甚至還有一個大鐵煎鍋和一把鏟子!難怪赫比走得這麼慢——他背著所有這些額外的重量!

睡前故事七:分擔重量和更快的步伐

亞歷克斯知道,如果他們想在合理的時間內到達魔鬼峽谷,就必須幫助赫比。所以,他讓其他的童子軍幫忙分擔赫比背包裡的一些重物。安迪拿走了煎鍋,其他人拿了一些食物。亞歷克斯是最大的,他自己拿走了大部分。

背包輕了很多,赫比又開始走路了。這次,他真的能動起來了!他走起路來好像腳下生風。整個隊伍走得更快了,而且仍然保持在一起。他們在傍晚時分終於到達了魔鬼峽谷,那時太陽剛剛開始落山。減輕最慢的人身上的額外重量,竟然讓所有人都走得更快了!

睡前故事八:來自樹林的教訓和一個混亂的工廠

那天晚上,當亞歷克斯和他的兒子戴夫躺在他們的帳篷裡時,戴夫告訴他的爸爸,他為爸爸能弄清楚徒步旅行中發生的事情感到非常驕傲。亞歷克斯意識到那天他學到了一些重要的東西。就像赫比沉重的背包拖慢了整個隊伍一樣,也許他的工廠裡也有什麼東西在拖慢一切。他回想起工廠有時是多麼的雜亂無章。

睡前故事九:一個電話和瓶頸的概念

回到工廠後,亞歷克斯仍然在思考那次徒步旅行。這時,他想起了他接到的一位名叫喬納的聰明朋友的電話。喬納談到了一種叫做“瓶頸”的東西。他解釋說,瓶頸是系統中任何工作堆積如山而無法處理需求的部分。這就像徒步旅行中的赫比——他走不快,所以每個人都必須等他。亞歷克斯開始懷疑他的工廠裡是否也有瓶頸。

睡前故事十:平衡流程,而不僅僅是速度

喬納還告訴亞歷克斯一件非常重要的事情:你不應該試圖讓工廠的每個部分都以相同的速度運轉。相反,你應該專注於確保產品在工廠中的流動與客戶的需求相匹配。這就像徒步旅行——他們不需要每個童子軍都以同樣超快的速度行走。他們需要每個人一起行動,這樣他們才能一起到達目的地。重要的是整個隊伍的流動。

睡前故事十一:骰子遊戲——理解事情是如何變得混亂的

亞歷克斯想更好地理解為什麼即使每個人都盡力了,事情還是會出錯。所以,他發明了一個用骰子和火柴的遊戲。他找了一些童子軍來幫忙。每個童子軍坐在一個碗後面,他們必須根據他們擲出的骰子點數,把火柴從自己的碗裡移到下一個碗裡。骰子的點數代表工廠的每個部分在那個時刻能夠完成多少工作。

亞歷克斯解釋說,儘管每個人擲出一点到六点任何一個數字的機會都是一樣的,但有時有人會擲出很小的數字,無法傳遞很多火柴,而其他人可能會擲出很大的數字,但他們的碗裡沒有足夠的火柴可以移動。

睡前故事十二:遊戲顯示了減速和堆積

他們玩了好幾輪遊戲,亞歷克斯記錄了每個童子軍移動了多少根火柴。他們發現的結果令人驚訝。儘管每個人都在盡力,但通過所有碗的總火柴數量比他們預期的要少。而且有時,火柴會在一些碗裡堆積起來,而另一些碗裡幾乎沒有火柴。這就像亞歷克斯的工廠一樣,一些部門總是忙碌,堆積著大量的工作,而另一些部門則在等待。遊戲中那些最慢的部分,那些瓶頸,正在拖累其他人。

睡前故事十三:找到工廠裡最慢的部分

亞歷克斯意識到,就像徒步旅行中的赫比和骰子遊戲中最慢的碗一樣,他的工廠也有自己的“最慢的部分”或瓶頸。他和他的團隊發現,熱處理區和一台叫做NCX-10的機器是瓶頸。工作經常在這兩個區域前堆積起來。

為了幫助解決這個問題,他們想出了一個紅標籤系統。任何需要通過瓶頸的零件都會貼上紅標籤,工廠裡的每個人都知道他們必須首先處理這些貼有紅標籤的零件,這樣瓶頸就不會被堵塞。這就像確保赫比首先得到任何他需要的幫助,這樣整個隊伍才能繼續前進。

睡前故事十四:減少堆積,讓事物流動得更好

喬納還提出了另一個建議:減少他們每次處理的零件批量。亞歷克斯起初有點擔心,但他們決定試一試。他們發現,當他們一次處理較小的零件組時,零件不必在堆積中等待那麼長時間才能進入下一步。這使得所有東西在工廠中的流動速度更快。這就像如果赫比攜帶許多輕小的東西而不是一些又大又重的東西——他可以更輕鬆地移動,其他人也可以。

很快,工廠開始運轉得好多了。他們更快地完成了訂單,客戶也更加滿意了。亞歷克斯明白了,通過找到瓶頸,優先處理它們,並使工作流程順暢,他可以使他的工廠和他的工作生活變得不再那麼混亂,就像童子軍隊伍最終一起到達魔鬼峽谷一樣。現在,閉上你們的眼睛,想想即使在一個龐大的系統中,有時最小或最慢的部分也能產生最大的影響。祝你們好夢!

let me tell you a story about a man named Alex who had a very busy job

 Alright, settle down now, and let me tell you a story about a man named Alex who had a very busy job and learned some important things, a bit like solving a puzzle!

Bedtime Story 1: Alex's Long Day and a Little Girl's Surprise

Once upon a time, there was a very clever man named Alex who worked hard at a big factory. He wanted to make the factory work really well, but sometimes it felt like a big muddle! One day, Alex had a particularly tough day at work. He was trying to figure things out, looking at lots of papers and thinking hard. So hard, in fact, that he forgot to call his daughter, Sharon, to tell her he wouldn't be home for dinner.

When Alex finally got home late, the house was quiet. His wife, Julie, had left him some dinner. As he opened the microwave, he heard a little rustling. There was Sharon, his daughter! Even though it was late, she had stayed up to show him her report card. And guess what? She had gotten all A's! Alex was so proud of her. He gave her a big hug and kiss. Sharon had even waited by the window all evening, hoping to show her dad her surprise. Even though Alex had had a rotten day, Sharon’s good news made him smile. But he also felt a bit bad that he’d missed seeing her earlier.

Bedtime Story 2: The Saturday Hike and a Line of Scouts

The next Saturday morning, Alex was woken up by his son, Dave, dressed in his Boy Scout uniform. Dave reminded Alex that he had volunteered to help with an overnight hike! Alex was still sleepy, but Dave pulled him out of bed and into the car. Soon, they arrived at a forest where a troop of fifteen scouts was waiting.

Alex found himself in charge! The plan was to hike ten miles through the woods to a place called "Devil's Gulch". Alex took out a map and led the way. The weather was lovely, and the path was easy to follow. But after a while, Alex looked back. The line of scouts, who had started close together, was now very spread out. Some boys were much further ahead than others.

Bedtime Story 3: Alex Moves to the Back and Finds Herbie

Alex thought it would be better if he walked at the back of the line, so he could keep an eye on everyone and make sure no one got left behind. He let the first boy, Ron, take the lead. But as Alex walked at the back, he noticed that the gaps between the boys were getting bigger and bigger. One boy, in particular, was walking very slowly and was a long way behind everyone else.

Alex caught up to this boy and asked his name. "I'm Herbie," the boy said. Alex could see that Herbie was finding the hike quite difficult. He was walking much slower than all the other scouts, and this was making the whole group spread out. It was like trying to pour water through a pipe that gets very narrow in one place – the water can only flow as fast as the narrowest part!

Bedtime Story 4: Trying to Hurry and a Junk-Yard Backpack

Alex tried to get everyone to go faster by shouting, "Double time!". The scouts in the middle and back started to run, their backpacks bouncing. But Herbie was still walking slowly, making a lot of noise like he had a "junk-yard on his back". They couldn't catch up to the faster scouts at the front.

Finally, Alex told Ron, the leader, to stop and wait. When the whole group was together again, Alex realised that no matter how much the faster boys hurried, the whole troop could only move as fast as Herbie. Herbie was like a bottleneck, a narrow part that slows everything down.

Bedtime Story 5: A Clever Idea – Herbie Leads!

Alex had a clever idea. He told everyone to stay in the order they were in, but this time, Herbie would lead!. The other boys were surprised. "But he's the slowest one!" they said.

Alex explained that the point of the hike wasn't to see who could get there fastest, but to get there together, as a team. So, Herbie started walking at his own pace, and everyone walked behind him, trying to keep up. Alex went to the back of the line to watch. And guess what? It worked! Everyone stayed together. No big gaps appeared.

Bedtime Story 6: What's in That Heavy Pack?

Even with Herbie leading, the group wasn't going very fast. The faster boys at the back started to grumble. Alex then had another thought. He asked Herbie to stop and take off his backpack. When Alex picked it up, it felt incredibly heavy! "Herbie, this thing weighs a ton!" he exclaimed.

They opened the backpack and were amazed at what they found inside! There were cans of soda, spaghetti, a box of candy bars, a jar of pickles, even a big iron frying pan and a shovel!. No wonder Herbie was walking so slowly – he was carrying all this extra weight!

Bedtime Story 7: Sharing the Weight and a Faster Pace

Alex knew they had to help Herbie if they wanted to reach Devil's Gulch at a reasonable time. So, he asked the other scouts to help carry some of the heavy things from Herbie's pack. Andy took the frying pan, and others took some of the food. Alex, being the biggest, took most of it for himself.

With his backpack much lighter, Herbie started walking again. And this time, he could really move! It was like he was walking on air. The whole troop moved much faster and still stayed together. They finally reached Devil's Gulch in the late afternoon, just as the sun was setting. Taking the extra weight off the slowest person had made everyone faster!

Bedtime Story 8: Lessons from the Woods and a Muddled Factory

That night, as Alex and his son Dave lay in their tent, Dave told his dad he was really proud of him for figuring out what was going on during the hike. Alex realised that he had learned something important that day. Just like Herbie's heavy backpack slowed down the whole troop, maybe there was something in his factory that was slowing everything down too. He remembered how messy and chaotic the factory sometimes felt.

Bedtime Story 9: A Phone Call and the Idea of a Bottleneck

Back at work, Alex was still thinking about the hike. Then he remembered a phone call he had received from a wise friend named Jonah. Jonah had talked about something called a "bottleneck." He explained that a bottleneck is any part of a system where the work piles up because it can't handle the demand. It’s like Herbie on the hike – he couldn’t walk as fast as the others, so everyone had to wait for him. Alex started to wonder if his factory had bottlenecks too.

Bedtime Story 10: Balancing the Flow, Not Just the Speed

Jonah had also told Alex something very important: you shouldn't try to make every part of the factory work at the same speed. Instead, you should focus on making sure that the flow of products through the factory matches what the customers want. It’s like the hike – they didn’t need every scout to walk at the same super-fast speed. They needed everyone to move together so they all reached the destination. The important thing was the flow of the whole group.

Bedtime Story 11: The Dice Game – Understanding How Things Get Messy

Alex wanted to understand better why things went wrong even when everyone tried their best. So, he invented a game with dice and matches. He got some of the Boy Scouts to help him. Each scout sat behind a bowl, and they had to move matches from their bowl to the next, based on the number they rolled on the die. The die roll represented how much work each part of the factory could do at that moment.

Alex explained that even though everyone had the same chance of rolling any number from one to six, sometimes someone would roll a low number and couldn't pass many matches, while others might roll high numbers but not have enough matches in their bowl to move.

Bedtime Story 12: The Game Shows Slowdowns and Piles

They played the game for several rounds, and Alex kept track of how many matches each scout moved. What they discovered was surprising. Even though everyone was trying their best, the total number of matches moving through all the bowls was less than they expected. And sometimes, matches would pile up in some of the bowls, while others had hardly any. This was just like Alex’s factory, where some parts were always busy with piles of work, while other parts were waiting. The slowest parts, the bottlenecks in the game, were holding everyone else back.

Bedtime Story 13: Finding the Slowest Parts in the Factory

Alex realised that, just like Herbie on the hike and the slowest bowls in the dice game, his factory had its own "slowest parts" or bottlenecks. He and his team figured out that the heat-treating area and a machine called NCX-10 were the bottlenecks. Work would often pile up in front of these areas.

To help fix this, they came up with a system of red tags. Any parts that needed to go through the bottlenecks got a red tag, and everyone in the factory knew that they had to work on these red-tagged parts first, so the bottlenecks wouldn't get stuck. It was like making sure Herbie got any help he needed first so the whole troop could keep moving.

Bedtime Story 14: Making the Piles Smaller and Things Flow Better

Jonah had also suggested something else: to make the batches of parts they worked on smaller. Alex was a bit worried about this at first, but they decided to try it. They found that when they worked on smaller groups of parts at a time, the parts didn't have to wait as long in piles before moving to the next step. This made everything flow through the factory much faster. It was like if Herbie had carried lots of small, light things instead of a few big, heavy ones – he could move more easily, and so could everyone else.

Soon, the factory started working much better. They were finishing orders faster, and the customers were much happier. Alex had learned that by finding the bottlenecks, giving them priority, and making the work flow smoothly, he could make his factory, and his work life, much less muddled, just like the Boy Scout troop finally reached Devil's Gulch together. Now, close your eyes and think about how even in a big system, sometimes the smallest or slowest part can make the biggest difference. Sweet dreams!

華夏民族之興起與衍變及其於治道之影響

華夏民族之興起與衍變及其於治道之影響

夫「種族」之說,謂人類以生而有別,分層而治,泰西以降,十八、十九世紀方興,蓋近代之創也。前此中華,雖懷華夷之辨,而視四裔為「蠻」,然基於科學論述之近代種族觀念,其來也晚。故本文將探討種族之說如何植根於中華,尤自十九世紀末以降,及其如何影響朝廷之策,並治理其多元之民。

昔在皇朝,儒家經典所塑之世觀,重文化而輕種族。天下之廣,理想之境乃一統也,謂之「天下」。凡不循儒家之道者,皆視為「蠻夷」。其治道之要,在於文化之同化(所謂「用夏變夷」、「來化」、「漢化」),信蠻夷可藉華風而化之。雖有古典文獻,其辭或可藉近代種族之眼光而解之,如《左傳》有云:「非我族類,其心必異」,然須明辨,「文化」與「種族」之截然二分,乃近代之構也。前世之異見,常以形貌與文化特徵相雜。例如,華夏士人崇尚膚色之白,視為美,古詩可證。然此等觀念,未必然構成基於生理科學之系統種族論述。

十九世紀末葉,時局丕變,中華與泰西往來日繁,甲午之役,國勢大衰。西歐進化之理及種族之說,遂漸傳入。若嚴復者,其譯介之功甚偉,遂使天下分判為「種」,各競存亡之觀念流播。於是乎,「黃種」之說乃生,憂慮「滅種」之情,因見殖民擴張及他「種」之衰頹而益甚。梁啟超更闡其義,謂寰宇乃「種族之戰」(zhongzhan),「黃」、「白」二種相爭。此論有助於凝聚虛構之生理同源及共祖之意識,遂以黃帝為共同之祖先。

二十世紀初,革命之士取而用之,改而化之,以建構民族認同。彼等以漢人為獨特而純粹之「種」(minzu,此字兼指人民與父系血統),以反抗滿清之統治及外邦之侵略。種族主義(minzuzhuyi)遂為要旨,孫文等倡之,彼視漢人為血脈、語言、宗教、習俗大致相同之純粹之種。此重血緣認同之舉,在彼時視為維繫國族團結,於列強競逐之世求存之關鍵。

民國年間(一九一二至一九四九),種族之論愈益廣泛,學術界漸趨以「種為物種」視之。人類學之研究,雖常批判泰西之種族優越論,然亦涉足種族之劃分,欲辨明「中華民族」之淵源及體貌特徵。優生之偽科學亦於知識分子間盛行,蓋憂慮「種族退化」,欲求「種族改良」之故。遂有關於擇偶生育及辨別人口中「優劣」之論,有時亦以階級劃分之。

一九四九年共產黨執政後,種族之說於官方遂成禁忌,「階級」遂為首要之團結概念。人類學系科甚至一度停辦。然中國共產黨並未盡棄以漢人為主體,而兼有諸「少數民族」(shaoshu minzu)之說。雖倡導各族平等,然官方論述常以漢人為政治文化更為先進,故鼓勵漢人移居少數民族地區,同化之意甚明。共和國之疆界,大抵承襲清朝之舊,故使少數民族在其故土亦被劃為「少數」。

自一九七八年改革開放以來,生物科學復興,對少數民族之研究亦盛。其要旨乃在證明中華境內各族人民,皆有機統一於一相對同質之「中華民族」(Zhonghua minzu)之下,而以漢人為核心。血清學及基因研究,亦用以強調少數民族與漢人之生理相近,以鞏固國家政治疆界乃基於深厚生理聯繫之觀念。此論述常以中華為「現代黃種人之故鄉」。

故種族之說,於中華治道,影響甚鉅。初,引入此說,乃為理解泰西列強,並與之競爭;後,遂演變為民族認同之基石,尤以漢族一統之觀念為甚。其影響有數端:

同化之策:信奉單一而廣泛之「中華民族」,歷史上遂有以漢族為主導,融合少數族群之策,有時不免損及後者之獨特文化與語言。

劃定國界:以血緣相近之說,為當今中華之政治疆界賦予合法性,謂境內各族有深遠之歷史乃至生理之聯繫。

等級與發展敘事:早期受進化論影響之種族論述,常暗示種族有等級之分。此觀念於共產黨執政時期之敘事中亦隱然可見,暗喻漢人更為先進,故其引導少數民族發展乃理所當然。

族群關係之治理:雖官方倡導民族團結與平等,然以漢族為優勢「種族」,而以他族為從屬「少數」之潛在觀念,或可致權力失衡,並加劇矛盾。

民間之種族歧視:雖有官方之團結敘事,然歷史上種族觀念之遺存,及與全球互動之日增,亦導致民間種族歧視及不友善事件之發生,尤以針對非東亞裔外國人為甚。

總之,中華之種族觀念,十九世紀末葉,藉由西學而生,初為憂慮國家存亡之工具,後演變為民族認同及國家合法性之基礎。此觀念,以其不同之形式,深刻影響朝廷對其多元人民之治理,塑造團結之敘事,推動同化之傾向,並促成複雜之民族關係,縱使民間之種族偏見依然存在。「種族」之影響,雖以「民族」之名義存續,然其作為近代中華社會政治之建構,其韌性可見一斑。